02 / A UX leadership case study · Hustler Fund · M‑PESA

Financial inclusion at the bottom of the pyramid.

A national financial inclusion product for the 80% of Kenya's workforce that formal credit had never reached. Designed in a sprint, shipped on M-PESA rails, and now serving more than 27 million Kenyans.

Role
Design lead · led a team of four designers
Platform
M-PESA mini-app + USSD
Users
MSMEs at the bottom of the pyramid
Scope
Research · sprint design · design ops · cross-functional alignment
Status
Launched · live since November 2022
Background

A Government of Kenya product for the people credit forgot.

Hustler Fund is a product offered by the Government of Kenya whose purpose is to assist MSMEs to have access to affordable credit, and micro-pension products as a means of promoting a savings culture among its citizens.

The target consumers are Kenyans at the bottom of the pyramid which accounts for more than 80% of the workforce and contributes over 33% of the Gross Domestic Product (GDP).

The objective is to cushion them against economic shock and upscale their business.

As a mama mboga, I want the Hustler Fund mini-app to be easy to use so that I can borrow and repay loans and save to build a future for myself and generations to come.
Objective

Empowerment, security, and freedom from loan sharks.

The product had a dual mandate: provide financial empowerment and security to people at the bottom of the pyramid, and free low-income citizens from the bondage of loan sharks who had previously filled the credit gap at predatory rates.

That mandate had to be translated into a product that worked for a mama mboga with a feature phone and a salaried employee with an iPhone, on their first try, without training.

My role

Leading the design team and aligning design with business and tech.

I was responsible for leading a team of designers, ensuring the alignment of design efforts with user needs, business goals, and technological constraints.

This role involved conducting user research, creating wireframes and prototypes, and collaborating closely with stakeholders to iterate and refine designs based on feedback.

Ultimately, I was tasked to ensure the delivery of intuitive, user-centric designs that enhance the overall usability and satisfaction of the proposed solution.

Team composition

Eight people, one shared mandate.

Kelvin Mutiso
Design Lead
Mumbe Mutuku
Research Lead
Mary Mbaire
UI/UX Designer
Clement Ngatia
UI/UX Designer
Brandon Kahuho
UI/UX Designer
Stella Kambua
UI/UX Designer
Violet Akinyi
Business Analyst
Gilbert Kiprop
Developer
Design strategy

A design sprint approach, under government timelines.

We employed a design sprint approach because of time constraints. A design sprint approach is a rapid, iterative process for ideation, prototyping, and testing which enabled quick turnaround time as the product moved from policy to launch.

Team's approach

Design thinking, six steps from problem to product.

Design thinking is a problem-solving approach that emphasizes empathy, collaboration, and iterative prototyping. The team moved through six phases, each grounded in stakeholder input and refined against user feedback.

STEP 01
Stakeholder engagement
The design sprint started with meetings with all stakeholders to understand the problem, solution, and vision for the product.
STEP 02
Objective and goal setting
Defining the objective and establishing clear design goals that align with the objective.
STEP 03
Define user stories
User stories for the product to articulate what value each feature brings and have a better understanding of why users want a certain functionality.
STEP 04
Ideation and sketching
Collaborating with the design team to generate a range of ideas, allowing for multiple perspectives and rough concepts for potential design solutions.
STEP 05
Rapid prototyping
Selected the most promising ideas from ideation and created low-fidelity prototypes focused on the key interactions and flows.
STEP 06
Iterative design
Iterate the design solutions based on stakeholder feedback. Refined prototypes, making adjustments to improve the user experience and meet the set objective.
User stories

Eight stories that defined the build.

User stories articulated what value each feature brought, and grounded design decisions in why users wanted a given functionality. They became the shared language between design, engineering, and business analysis.

01
As a user, I want to opt into and access the services intuitively.
02
As a user, I want to check my loan limit, so that I can get an idea of how much loan I am eligible for.
03
As a user, I want to request a loan by providing a loan amount, so that I can get the loan approved.
04
As a user, I want to check my loan balance, so that I know how much I have borrowed and saved.
05
As a user, I want to repay my loan, so that I can clear my debt and maintain a good credit score.
06
As a user, I want to view my loan history, so that I see the progress I have made in repaying my debt.
07
As a user, I want to add emergency contacts and beneficiaries of my assets.
08
As a user, I want 5% of my loan to be transferred to my savings: 3% of it for my pension and 2% to my savings account, so that I can adopt a culture of saving for my future and tough times.
Leadership & design ops

Operational craft to ship a national product on time.

I utilised design ops to efficiently deliver the project by streamlining processes, collaboration, and optimising resources. The focus was on the operational aspects of design, ensuring smooth workflows and effective communication among team members.

01
Cross-functional alignment.
I ensured alignment between design and other departments (development, marketing, etc.) by fostering open communication and collaboration. This integrated design seamlessly into the overall project timeline and objectives.
02
Collaboration enhancement.
Leveraging design ops tools and techniques, I facilitated better collaboration among team members, including project management software, communication platforms, and design tools that allowed seamless sharing, feedback, and version control.
03
Resource management.
I organised the design team, allocating roles and responsibilities based on strengths and expertise. Each team member had a clear understanding of their tasks and how they contributed to the project's goals.
04
Standardised processes.
I established standardised design processes including frameworks, guidelines, and templates. This consistency helped maintain quality across various design elements and reduced the need for constant rework.
05
Continuous improvement.
Throughout the project, I monitored progress, collected feedback, and conducted retrospective analyses. This allowed for continuous improvement of processes and workflows, making adjustments as needed for future projects.
Designing for impact

From sprint to scale, and still scaling.

The loan often came in handy for those unforeseen costs such as emergency expenses, tokens, Chama money, and on numerous occasions, transportation costs to and from work. The product is now one of the largest financial inclusion deployments in Africa's history.

Hustler Fund Personal Loan
27.6M
customers opted in
KES 72.6B
disbursed
KES 3.9B
in personal savings
Hustler Fund ya Vikundi (groups)
58,713
Vikundi registered & completed
1.48M
members in registered Vikundi
KES 196.7M
amount disbursed
KES 9.83M
Vikundi savings

Latest public figures via hustlerfund.go.ke, May 2026.

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Kelvin Mutiso · Nairobi, Kenya© 2026